But here is the problem, not that there is no logic in calling BP. And in fact, I find it odd that Greg Schiano and the Ohio State Buckeyes choose the best defense to stop this if there is no logic, if stupid enough to ignore reason and logic. "a?" tell you yes, the RPO game calls make sense that OSU almost specifically asked the game to stop it. Best: Sample a delicious Chiano milkshake from Pennsylvania's Birky Creamery . Oh my god, is that really that good?
Before the transformation, the horse chestnut looked like this. The cover is not convincing, it's cover 1. It means a cover for someone who can effectively protect something. This most likely wipes out your RPO system because there is no "reader" shield (one of the biggest complaints about teams that rely heavily on RPO is that sometimes you can let the protection dictate what you do; this is one of those moments that dictates your actions). race).
Facades are an interface overload, which is by definition odd. LB is basically on the rise. They are force hatched, which means they can handle scopes on TEs differently by matching them to LBs or bracketing them. Or actually sending both LBs and resetting FS late (and playing Cover 0, although I guess the depth and position of the FS in the field makes this impossible as it's off-screen and probably none of the fastest in and out especially off). This means you can't afford doubles, but it also means that if you can get someone out of their gap (like LB, not OG), you have room to run. Because of the overhead, you can even have a simple 2 of 2 BSDE block with QB or RB truncation options. There's a lot to admire here when it comes to RPO. This is natural, because then OSU will be late before the strike.
Now they are more balanced: 3 at the back and 4 at the front. This means 7 in the box against 6 blockers. Slight changes to the LB also suggest that SAM is directly compared to TE, perhaps with help from the inside via FS where SAM plays with the outside lever. Depending on your setup, you'll need to be sure that the DL is moving in space C. If you look down and into the distance, the PSU may mistake this for DE, as the TE may stray from its path, allowing the SAM to remain on borrowed from the outside.
The LB is screwed to the LOS, reducing complexity and making it difficult for the OL to make moves. It also means that any trick or stunt can be performed within sight, allowing the game to be played very quickly as it doesn't have to come from far away. From a defensive point of view, this will also directly force OL into LB and shorten the time they can adjust to any fluctuations.
This is what the configuration tells us.
In the Killer Zone: Tex Tricks
If there's a trick that tends to break the internal locking of the zone, then it's the TEX (first processing, second DE) trick. Let's see what that means.
How do you think the protection will react even with LB at normal depth?
Well, both methods attack the B-hole vertically, trying to move the OG and capture the OT. Gaming aside, DT is working on the OG space, so OG will work with it and maybe try to seal it from the outside. OT, if he sees a DE loop in two spaces, he won't follow it because it moves outside his area. Also, the DT's vertical entry into space B eliminates the extra slot and ensures that it can't immediately exit vertically to block movement.
In addition, both DTs have moved to room B, which clearly defines the work of the center: it has a free version directly from MIKE. But this is a curse in disguise. This ensures he moves instantly and doesn't miss a combo, meaning he'll be way out of bounds when DE spins in. This results in a free hit at the point of attack. uh-uh
At the back of the game, DE can also turn inwards. When the DT acts in the bolt gap B, the OG easily transfers it to the OT, and the OG pulls it onto the DE pivot bolt. So because the cornerback saw a flush, he had to budge and try to get too caught up in the game to run to right-back or hold QB.
The added benefit of all this is that the DT is in charge of room B and the CEO is in charge of room A. So spaces C and D are left to LB (and if PSU should succeed). , the place they want is room C on the game side where he is outside MIKE).
Since the distractions are coming from the room, Center will almost certainly work directly on MIKE in addition to the game. But this free version of MIKE is heavily disguised. In fact, in terms of gameplay, DT takes OG from the replay side and takes OT at the same time. Since DE works on multiple vulnerabilities, OT no longer maintains a disclaimer regarding those vulnerabilities. But DT knocked down OG and got into the field
Combine composition with double TEX Stunt
As you can see, the Double-TEX cascade allows OLB to exit and retain outside influence. This will help them hang on as WILL can more easily blend into any RB build and SAM can withstand any TE build outer arm and they can do that while keeping their shift pretty easy.
MIKE, who played well in LOS, didn't need the center swing. This training requires the center to speak directly to MIKE. On the other hand, it also requires that the BST be able to assemble the BST so that the BSG can move directly toward the WILL, or that the BST must break free immediately to reach WILL before it can theoretically collapse.
Also: It is important to note that there is only one space in this pattern. Defenders in composition: MIKE; OL knows that someone is responsible for the A gap from behind, and the two most likely candidates are DT or WILL. This means that either BSG has to cut DT and let BST break as fast as WILL, or BST has to recover DT for OG to break free, in either case, the reaction of the playing side must be sharp and immediate. Earth.
Penn State, knowing he was running IZ, thought it was easier to break the edge guard and ensure the flow of will was cut off with OG. But eventually the install made this happen quickly, which in the end prevented them from blocking both DEs.
Both diesel engines work vertically and uphill. In terms of play, this means that DT strikes the shoulder of OG's B gap and moves forward. While OG may have thought he could knock it out, DT actually cut the outside (this protected MIKE, who was responsible for breaking C). Runs TE directly on SAM, as it should when DE comes in. The PST didn't get vertical fast enough to break the loop, and after that, the Cannon B-Gap picked it up and couldn't pick up DE, meaning it stopped the air.
In the back, because the DT moves vertically, the BST can easily cross its face, but it's hard to completely block it, preventing it from moving forward. This puts DT in a good position in QB. It is because of that will that C has an obligation gap. The BSG actually goes high (again, probably a modulating function with tight LB alignment), waits for the urge to go down, and finally stops the air. This means that Back DE is another free hitter in Backspace A and WILL is another free hitter in Backspace B. Suddenly, all launch options are bad, and because it's Cover 1, defenders can't be read until they start with a slash parameter (could also be below the RPO slash).
So, my take: Schiano actually expects RPO in the deep zone and focuses more on great defensive play than bad offensive play.
example
Here we are at the point where the criminals think their job is awry and what the defenders are doing. Not equivalent, melee LB requires immediate clearance. It's likely OT will have to backtrack a bit to deal with DE, as TE is immediately pulled into SAM.
In the blink of an eye, the DE gaming team made a big leap inward. Combined with PL's understanding that to prevent ED effectively, and coupled with DT's vertical work, this prevented PL from immediately straightening up and cutting the DE loop, and he couldn't recover because there was a body in it, like he needed to move.
In hindsight, you can see the team playing won BST but lost touch with DT as they worked hard to get out of the way and didn't expect to progress. BSG started their foray with no one in the second division and you could tell they were looking for a second division player to beat them but nothing came up.
And here we are, finally, a free hitter in the hole, a left hitter blocking something from the back of the game, and two free hitters in the back hole A. That's three free hitters and boxers at play.
Can the power supply stay on?
There are actually two ways a PSU can make this business a success, and in both cases it takes OL to make a good game.
1) PSG can do two things. He could have cut a DT break on the edge of play, but that would have required him to turn quickly to the side and have the strength to do so, and also put him in danger of being hit from deep with easy to spot crosses. shoots right at MIKE (so that's what he thought. That's a bad call.) He might be able to clear DT more effectively by using a powerful DT Impulse Attack against him. This would be a great game because it's very unusual for an Inside Zone game with internal OL. However, when washed, MIKE cannot be submerged in water because of the tight middle and translucent middle. Even with a DE freehitter, there is a chance that RB will bounce and reach gap C if DT is flushed enough.
2) OT can be directly vertical and cut DE ring. Here too, DE makes a huge leap forward and there are many arguments against the OT. But if he could move vertically to hit the inside of DE's shoulder, then DE wouldn't be able to take the hit without getting off the ground. Pulling the center straight into MIKE will open a sizeable bubble in A's playing area, and if there's enough movement between the center and MIKE, it can initiate an ejection (this also takes A's backyard to not notice). . free hitter from Hinterhof DE, and he should have done it if BSG had been playing right, which he wasn't).
Unfortunately, each of these things gets a little complicated. If either of these two things can be done there will be chances for a big game when both are done (or point 1 is done and PST can at least make contact with the DE loop to prevent a free kick back) mass execution will almost certainly be RB 1v1 and FS to stop TD. It's a risk reward for engaging gameplay (especially with the security angle we've seen at OSU this year). But it takes a lot.
Etc
I take this as additional justification for why the PSU activates the games it makes. I think OSU's coach sees Inner RPO as a viable option. While TEX tricks can be effective against passes, they are not very well known for big passes, especially against QB runs with 1 cover behind. This is because the edges become smooth edges. The OLB is locked in human protection and you rely on the DT being vertical enough to block the escape route outside the QB (and that the DT can reorient and move fairly well). This limits your internal boost, and if the ED isn't cleared, it limits many of the things that make the ED most effective at increasing bait (the ability to run faster and lock in more space based on that speed).
The biggest advantages of the lunge pass over TEX are: 1) they are more like a cascade than a straight dash; 2) This is a ruse to keep coverage from colliding with the liability gap by allowing external CBOs to pause. But other than that, it's not a very feasible trick considering the altitude and distance. It is very similar to stunt running.
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