For the defense to be successful, they must have "gap discipline". Having an "empty sound" means placing defenders on each side of each blocker to stop the attack. If you have a defender responsible for filling the game on every empty field, the defense in the LOS forms a wall, and the attack has no chance of success. The purpose of the attack - to lose the discipline of the defensive gap or not to narrow the gap (free up space). Any empty space is an option for the ball carrier, and any empty space is useful for leaving an attacking play. In this post we will see how gaps are formed against certain formations and we will see how blockers and shooters change numbers at the point of attack.
Standard Pro-Style O Let's first look at 12 employees who are apparently supported by just one company. This is a common aspect of many modern bands like Iowa or Wisconsin. Usually these groups have a zone attack and add TE and wings to add its gaps throughout the LOS. It must be a disciplined defense, both forward and sideways. 10 spaces go from A to E on both sides.
Standard stretch Well hired about 10 employees with double twins. Note that the gaps are equal; The presence of WR does not mean that protection should not take into account gaps on both sides. Many fast WR screens use protections that cannot take external errors into account. During the game, defenders can often "two gaps" (protect two different gaps), and continuing will help you fill another gap, but the game also allows you to stay locked on the field, which means to give meters (just the front closing does not mean that the gap does not exist, its origin is below the field). Advanced pharmacy works next to its advantage, with some "big" gaps.
travel training You can change the numbers by placing more blockers on one side of the center. Something like a pharmacy has spaces between A and F on one side of the pharmacy and on the other side of the pharmacy there are gaps between A and D. There are still 10 spaces to protect, but usually let them adjust. High School or LB.
An unbalanced workout or victory works the same way. Usually the method of protection is to determine the location of the third PR (central) and make it the nominal center; No matter who enters the ball, the OG can snatch the ball, you start the spaces with the middle OL number.
OL tiranne By dragging the OL, you do not add a space, but move the space. The advantage of this is that you remove the empty space on the back of the mold and add it to the mounting point. The problem for protection here is that they have to adapt to the gaps. They usually have problems with gap manipulation in groups of zones, especially in extended formations. Gaps are gaps, and defense knows the gaps that need to be defended. By pulling the lock, let the defense adjust to the flight. Adding more gaps in a practice game makes it a little easier for the ball carrier to take advantage of the gaps left by the defense.
Of course, sometimes you even get rid of OL. It does not change anything. Dragging the OL from the outside adds two spaces from the outside, removing one space from the inside.
Insert FB Using FB as a crime will lose your vertical threat in a passing game. To complement it, add variety to your run. Starting with LOS, it can be inserted into the FB game to add spaces throughout the LOS.
The power unit adds outer space to the playing side of the formation. Typically, a unit is an ignition unit that opens a gap in that ignition unit; Sometimes, however, the blocks fall, and Belarus can bounce. The demand is the same, but an empty space is inserted inside and outside the site.
The advantage block also adds a gap in the gameplay, but now it's in format. Typically, this causes the LB to adjust in flight to protect the gaps. Of course, before the game they do not know where the gap in the formation will go.
In the case of separation zone E, an empty space is added to the background formation. In this case, the defensive back makes it difficult to enter the game and closes other internal gaps, which opens the incision of the Republic of Belarus.
power over Games like Power O (or Counter F / H ) turn the empty square toward the mounting point and add an extra block to the game. Basically, the playground adds two spots to the snap. The defense must, of course, be brought to court for reflection.
Closure Each style has its notable strengths. Expanded formations create larger spaces by displacing and forcing defenses to cover the space; However, they do not support a wide range of games during runtime, as there are fewer blockers to work with, and external acoustic protection can create two gaps in most external gaps. Formations with FB can insert spaces anywhere in the LOS; The downside is that you lose the vertical threat, and from the LOS you have to defeat the defender to the point (or he can start making two holes or walls, like the formations scattered outside). Headquarters with 12 identify the best gaps in the front tie, and two gaps in defense make it difficult to penetrate the LOS for most attacking players; However, as in extended formations, it is more difficult to hold different running matches, and you are usually forced to play in narrower places because you do not have blockers to stretch the playing field more horizontally.
So they all have their strengths, they all struggle to defend, and they can all be used to advantage in the offense. But ultimately, because defense plays football, it can block any attack.
Zone expansion schemes (outside the area or wide area) have long been preferred for attacks across the area to go outside or at least emphasize horizontal defense. Teams like Iowa have long used it as a support for a single support group (often 12 people), while teams like Northwestern have often used it to threaten protection against growing formations. Several other teams, including Maryland, Indiana, Penn State, Ohio State University, Michigan and Michigan State University, recently played this game in their files. But if it is known to be the basis of your hurried attack, it has a fairly direct lock that allows the defense to attack and cover it, either by shaping or by attacking after the attack, so it is sometimes helpful to have options. from the same play. This is where the concept of betting and traction comes into play. The "pen and pull" concept is basically a slit / person shortcut that will switch to OL to attack with what is essentially an expansion scheme. Let's see.
Prohibition rules To really simplify this section, we will treat all rows as if they are equal, instead of dividing the front and last OLs. There are two main principles: closed and uncovered. Closed means you have someone in a row above you or near the playing interval; Hit means there is no one above you or in the gaps on the side of the game.
If you are protected, you will be responsible for the person who attacked you. Many coaches talk about what the 90-50-10 rule is all about. If you are selected but there is a defender in the queue for the match, you will be designated with a 90% probability to guard the combined unit at the first level. If it goes into stop mode, the probability is 50%. If it is shaded at the end of the game, there is only a 10% chance that you will be the main one.
If you get caught, you will see the working side of your barrier and you will work in lock groups from the first defender to the second level. Again, it is important to note that you continue to block your territory while working on the second level. When you leave your area, wrinkles are created for penetrating protection, so you should not stick to your block. Depending on the type of region mentioned, the first level is equipped with aggregate or unit blocks and works on the second level to close the LB.
As for Belarus, it is of the same material
Teams going outside the zone will have an initial RB pass somewhere 4 meters outside the EMOL to the inside of the TE foot (or a hidden TE). Again, this is usually a reading of RB by two people, the first is EMOL (or forced ball) and the second is the second DL inside. As inside, the judge defender must be patient and not wait too early and not jeopardize his defensive ability to put together Belarus. "Click on line" only applies.
Although the game is designed to reach the edge, the ball rarely bounces and reaches the edge (unless the defense is inadequate); However, this is the main task of the district office in the so-called "regressive reading". If the face is filled and the game is forced to return, it is considered a pair. This is called "reading noise" and is included with EMOL. Finally, when a piece is removed, the RO can do what is called a "curvature reading", reducing it to a space in the game.
Here's what it looks like:
It more or less covers the general plan in terms of stop rules and target points of Belarus.
Protection of the expansion zone
To understand why teams often turn to these alternatives, it is important to understand how teams generally support long-term play. The purpose of the outer area is to create a horizontal deviation. She does this by either washing off the shield on the sides or covering it from the inside, which creates natural wrinkles.
This DL is provided to "install"; That is, it keeps its outer arms free, reaches its slender body up to the septum, and absorbs forces and blows from the outer legs so that it does not move outward. This closes the gap.
LBs, especially in the second level, are quickly filled by open compressions. Sometimes called a "bright or cloudy" reading, that is, open curls that you plug in and then hold while holding a square base and shoulders with LOS. They can attack quickly because the OL directs them towards the ball, so if they can read the alignment quickly, they can attack immediately. It effectively forms a wall.
In terms of configuration, one of the best ways to disable an outdoor playground is to have 7 Technologies. This means that one leg is extended to the inner shoulder of the TE. Note the outer area diagram that the RB has three pruning options: bounce, noise, and bend. Well, hack 7 technology eliminates two options and causes the RB to deviate from within. The Tech 7 must therefore be effectively sealed from the inside, but because it is on the Tech 7, the OT is really difficult to overcome the unit combined with the TE. This causes the TE to delay its exit to the second level and allows the LB to fill the edges and form walls at the point of attack. Thus, the offense remains a forgotten, distinctive feature of Tech Seven and has a wall of troops and possibly a free LB on the edge to take over the right wing of the RB, or quickly leave the combined unit and the stack to get troops inside.
These reasons are the reasons for the efficiency of tariffs and withdrawals. DLs can no longer dock because they are looking at the block rather than approaching the block. The LB cannot read the coverage area faster because no current flows in the opposite direction, which delays its reading and causes it to occur frequently. 7-tech is now installed indoors and pulls shutters around it to fight edges more effectively. As a change, get right and drag, take advantage of how defenders try to cheat to stop the area from expanding.
Define the forehead against the back
Let’s start by defining the front and back game, as this will change the way graphics are closed.
Forward : Most teams define it as any block that joins the schedule from and covers the middle after the game - OT in the middle
Rear : each dam is connected to a modulator in the back of the middle - OG from back to back TE).
Some teams will include back OG as part of the front, especially if they do not use TE on the game side. The other team does not determine the front and back, but will stand out and play the whole team. This is a variable that changes the scheme a bit, but the rules remain the same.
rear base
It's simple, you block just like an area extension.
rules of confrontation
Like area diagrams, there are two scenarios for OL: closed or not.
Covered: if you are protected, it means the defender is on top or between the side of the game, you cover him.
Hit: When you get caught (without hitting the player in the head or in the slit of the game), you lure and block the first boy to cross your face.
Now some teams will change it a bit to help their players or some players. For example, some teams will treat a vertical defender as a person who has to stop. It depends on your team and players how you want to define it. Others will identify the defender on the side shoulder as "covered", and they will need a closed barrier to reach that defender to prevent the defender from penetrating off the field. It depends on the preparation.
An interesting basis
Like I said, it's a sign of emptiness / people expanding the area. This means that the bottom block covers the gap, and the box has a ball of the second level, which is responsible for the blocking. For the most part, they will try to lock their defenders inside to allow them to play outside, which essentially bends the defense. To do this, they will try to get out of line if they can.
All traction devices must be unlocked. Save pull work on Power O, because the boxes do not have to go completely. By means of a needle and a suction, they are better opened by an external leg and clipped in place.
Sometimes the first load may need to thwart attempts to lock in the protection and use impact blocks. Often defenders try to establish an advantage with the second level ball. In this case, if the defender reaches the LOS before the drawer is rotated vertically, the first box coming out of the formation will hit the defender block to let in the RB box. He had to enter this block with his fifth move, and then, when he was disobedient, ran out onto the field and tried to seal. Once the box is vertical and square, it will look inside to close the fence inside.
The second attraction, or if the center is the only one, will work a little differently. They should try to include the defense. They also want to theoretically get out of shape, get rid of the back of the lower outdoor unit, move the field and help cover up the internal defense. However, they must quickly defeat ILB; When ILB leaves the game, the defense can form a wall at the point of attack and make life difficult for the attacker. Therefore, the boxes do not want to add depth. If the shield can penetrate forward, the box will get a clean first-hand screen that blocks it.
This is therefore the nominal closing position:
This is what happens when the second level loader moves outward and when the first level defender moves forward, forcing the second level over the OL.
TE and OT
At the front of the outfit, the general rules had to be adjusted, often due to unreliable hinge fences with lower blocks. Let's look at the different combinations of these two players.
ACHIEVEMENTS
Blocking of clean access will only occur if there is a guard in the space outside the TE, and there is another shield in the space between overtime and TE.
Nutrition (strike and intervention)
The EAT unit will be a combined unit from TE and OT to level 2. Basically it is your standard open area block diagram. TE and OT will team up on the first level and work with a second-level defender, usually a strong LOS surprise defender.
TEX (Final Transformation)
Not to be confused with the action of TEX on DL, the TEX block sees the TE block below and the OT below. The chair will use the usual lottery rules: when a guy leaves the LOS, you leave when he hesitates or stays on the second level, you hit his outer shoulder and lock him back.
It is important to note that the TEX block can be played with one ball outside the TE and another between the OT and TE or with one ball between OT and the TE and the second level ball.
TESSY (SS intervention and cessation of production)
Usually spelled as TESS, but the words TESS and TEX sound very similar, so I just wrote TESSY not to confuse them. TESSY will only work if the LOS has only one defender, and in our case this Defender was set up outside the TE to distinguish it from the TEX.
by T
Down T is an interesting option that is not widely used by teams as it is difficult to play if the defense is not configured in a certain way. But Down T is similar to a mix of TEX and TESSY. It can only be activated if the defenders are outside the TE and the LBs on the second level are far enough in line so that the TE can shoot them directly at them. In this case, it will release the TE from the inside and immediately try to lock the LB from the most playable side (its release has the added benefit of making it look like it is locked inside). The additional player then hits or reaches the defender outside the TE. The game works well, especially with the bullet blocker in the form of FB to deal with any minor players trying to fill the gaps.
TE and OT are established here, and forward OG and average are extended
Here the TE is fixed, and the OT is subtracted and the front of the OG. Note that everyone in the middle of the buttocks is just doing the work of blocking the outer area
Finally, here is a look at the TE mount and the front of the OG, and the front draws the OT and center.
We discussed earlier how teams like Michigan and MSU blockers play . In both schemes, the keys can be reduced to take advantage of the numbers the attacker is trying to get at the point of attack. This is done by leaking from the back layer of the LB or by placing wicks in the filling. When teams are interested in shooting OLs, they start diagnosing plays faster and using attack. This is where the criminal can start working to get these keys, or use the move as a fake key. Let's see how this is resolved in the Michigan decision.
Patrick Semansky / AP
DO NOT SMOKE Let's start with a simple task not to shoot the player. It provides less than one key to protection. Now it seems simple, of course there is no zone, no iso, no main game and no key. What if you want to keep the priority of the numbers provided by the lock key but do not want to give the key? It can help to move a lot of turns here.
This is what I call Power F in Michigan. In essence, the FB serves as a shield and the H-back serves as a ejection element (note that the cells below are the same cells as during power play.
It should be noted that the LB game in this game makes a wrong move and then attacks the "blocker" with the wrong shoulder, which reveals a twist in defense. Similarly, the back of the LB is hooked rather than shaped.
Fold the block This is something that is not used criminally in modern football: a folding block. I have not actually seen Harbaugh use this tactic yet, but I want to talk about it because I like it a lot. The flexible block is used to improve the blocking angles for the OL, allowing the OL to be a leading blocker similar to the FB. If you have OL with good legs, it can be fatal. You can also use it as a Power Confrontation game.
Here, instead of attacking the "front" LB, the blocking shooter will actually try to attack the back LB and the front will be out of play. in the middle, which can sometimes be difficult for the middle when QB is below the middle, so the RB should allow play. Evolve forward to land on the slides).
This game probably works best with a very open (low) power team, as shown in the two diagrams below.
You can also use it as a "G" game with FB or RB (even if it is before)
Although not in Michigan, former Toledo coach (now Iowa coach) Matt Campbell practices a mid-level with a choice of play-by-play (both open and closed).
Affects the Whams The new scheme of modern football is the Wham block. What is not yet seen in most teams are shock traps and blows. The impact trap forces the front of the guard to overtake the outside, but locking behind will still keep players behind. Therefore, we will retain it and focus on the impact of wham.
Here you draw two OLs, one gives a forward feint, the other gives a counter-feint and lets the defense respond where the game actually happened. X-back then destroys the defender and covers one of the guards. Not only does the DL flow in the wrong direction, it tries to push through a hole for the strippers, but also the LB starts flowing in the wrong direction.
Protective cover - cut out Of course, you can always focus on reducing the RP when chasing. If the back LB goes down the coil and RB commits to play in front row before entering LOS, RB can see if there is still a ball left and cut the winning ball for a good win from behind. .
Although it is not the same, the trap game works the same way. Instead of blocking defense from behind, he blocks it from the front when he attacks.
It works to get the LB out of traps and lower areas. It is also very effective in fooling guards involved in attacks or forcing them to lose their place on the battlefield. Harbaugh has always benefited from teams trying to actively use security measures in their competitions.
And here's a good example of a guard that causes freeze guard and WR to follow (wait again).
Traction protection - Do not pull Or, of course, you can still perform the download operation. This game was completely developed by QB Keeper. Michigan's defense is overloading the striker so they still have a free kick, but he uses a bad angle as he expects RB to fall behind in the game. More importantly, look what he is doing with the ILB, it is going to deteriorate the ILB against the authorities.
Results
Michigan aims to release the blockers, which is a key aspect of their crimes. They like to have extra bodies at the point of attack. However, the defense will use these hits as a signal to pull the defenders to the point of attack. The key for them is to find a balance so that the defense can play fair. By having a standard kick (power, counter-attack, trap) on these counter-attacks, you give the defense a bit of wave and respect to run or move from behind. Power slips down, which can go a long way to success.
After a period of unsatisfactory years for MSU OL, the Spartans plan to reshape most of the class and put an honest youngster in the starting lineup. Here are their current lineups and key players .
position
LT
LG
VS
Arji
rt
LT2
floor 2
C2
At 3
player
c chew
T. Higgins
We have B
D. Beetle
L Campbell
D.Finley
K Jarvis
Mr Allen
J. Reed
Year
RS-SO
RS-SO
RS
RSJR
RS-FR
RSSR
IN
RS-FR
IN
Long
6-8
6-5
6-2
6-5
6-5
6-7
6-4
6-3
6-4
ballast
284
293
302
329
293
307
312
301
271
I would say some of these weights can get "academic details". It's not the calf that's growing at Spartan Stadium. Michigan State quickly unveiled one of the most diverse running books in the league, right there with the team's Michigan Harbaw. Run Power, Counter, Sweep, Traps, Internal Zone, Outside Zone and Yes Pin and Drag. But as his skills dwindled, so did his notebooks, and most of the strengths he attributed to Deep Zone teams have evened things out over the past year. This year they also introduced the small but nimble units listed above with an emphasis on "Let's get people off the ball" and "Force the defense to move with us and rely on the corner to find gaps." This should lead to more outdoor areas and pine trees and pools, which will be the focus of this article.
before I talked about the outside zone a few times andblocked and shot a lot. In reality, little has changed. The idea is that behind the scenes, you're basically enforcing the rules of the outside area. On the front, if you have a man inside, pin him. Otherwise, draw and get a secondary block. The beauty of spit and drag is the collision on the front 7. Low and drag blocks provide more useful angles and are combined with a plan to prevent the defense from accelerating and reaching the "square".
But MSU is doing a thing or two differently than before, and I wanted to address those things.
closure of the outdoor area For basic stretch games, MSU uses two different types of blocks: "area access" and "fixed access".
Zonal target If MSU is not covered, OL will use the zoning method when receiving in-game assistance.
The first step should be to play from the side of play with the outside of the defender's outside shoe. The second step is to split the back leg of the defense. The third step is to build external capacity and start gaining access to the court.
The inside arm of the block goes over the forehead (the inside arm of the shield) and is pushed into the chest. Taking this hand does not allow the defender to control the block and allows the defender to move more freely. The outside hand must work to benefit from the protective chest.
Strict access So the OL Comp next to you and behind the game cannot help you.
The footwork starts with the same "zone range" but the hands are different. Here, instead of hitting him in the arm under the defender's arm, pull his hand across the chest and close to the chest. The purpose of this block is not to scatter directly, but to use defensive power to get out of play.
If you're not covered, you'll have to do what MSU calls "short endurance." With this blocking technique, the blocking penetrates the defending knee area and determines at the third level whether the rescuer should continue or move on to the second level. The first step is to point the foot of the defender and move to the side. The second stage starts vertically, the third stage is the decision to stay or to leave.
Add and drag tags MSU uses an in-game system that allows you to apply a specific PIN and shoot whenever you want. This means you can start the game with a combined 1-T block to start the game, but block the CAGE later in the game (block the bottom block with the player's defender, turn in the center). You can also place TAG (Win and Hold), TEX (Win and Finish) on the outer block where the inner wiper folds. And sometimes they pull the OGs back and tie them in the center with a "badge".
Folding lock The first feature of the MSU pivot and tow plane that differs from most other planes is that it does not always carry the ball. Of course, they don't have to worry about pinching the defense and putting the game on the net. But just because the trailer is designed that way doesn't mean it pulls all the way forward. In fact, whenever possible, they prefer to "block" when exposed to the second level.
It looks like this:
side by side
From the final area
Practically. The red box is the pendant. Note that the traction increases. MSU uses a diving pool (type of toboggan for bikers).
(at the same time)
Watch the middle work down to the level of the rear LB and cut it off when the trailer reaches the front LB.
This can be seen in the Vimeo 1 ፡ 06 06 video below.
In other words, in theory, the lower blocks and the back blocks are the transition zones. This is an important point, because to bring a person to the second level, it is necessary not only to bend, but to bend to increase the angle of the lower block, but also to "pull" the observed " curved blocks" . According to the rules. Area restriction rules. That is, when DE enters, it is the cross-blocking work that exerts an external influence on the charged DE. MSU calls this connection "5" (or someone who vibrates from 5 techniques; originally it is called "connection with 9").
Look now, DE starts running inward. The Old Testament allows him to go with little pressure and begins to progress to the second level. In between, anyone who looks like they've started jumping needs to get that shiny DE first. Remember he changed OG zones, this is the first DE to enter the zone. RB, he had to read EMOL defensively, he had to see all of this happening in front of him and he had to fix it. Now he knows he's not cutting like he usually does in EMOL, but he wants to get out of it.
From now on, the center and the DE are fully involved.
Notice the middle leg here. Lower your waist and fully bend your legs. This allows the DE to rotate inward, allowing the cultivator to work outward.
This can be seen in the first two episodes of the Vimeo video below.
cross ban Another change made by MSU is what they call "cross blocking". This is for overkill DLLs, but try locking and unlocking. When DE tries to play hardball, MSU stops at 3T and leaves with the gamekeeper.
Note DE does not work downhill, slide down, try to limit outside. Many teams do this in the face of area damage to build a wall in Los Angeles.
OG was present when FB went to LB Playside.
And again, a good job is to get outside influences in and imprint DE from within to keep RB out.
This can be seen in the Vimeo video below at 4:30.
This pin and pool plan combined with the plan allows MSU to become a favorite and not be relied upon for big advances in LS control. This way they have the right angle to the bottom block and a different but unitary plane that can still fight simple rules on every front. This way you can cover some of their weaknesses and focus on their strengths.