Showing posts with label offense. Show all posts
Showing posts with label offense. Show all posts

Saturday, 25 June 2022

Football Fundamentals: Pin and Pull Scheme

Zone expansion schemes (outside the area or wide area) have long been preferred for attacks across the area to go outside or at least emphasize horizontal defense. Teams like Iowa have long used it as a support for a single support group (often 12 people), while teams like Northwestern have often used it to threaten protection against growing formations. Several other teams, including Maryland, Indiana, Penn State, Ohio State University, Michigan and Michigan State University, recently played this game in their files. But if it is known to be the basis of your hurried attack, it has a fairly direct lock that allows the defense to attack and cover it, either by shaping or by attacking after the attack, so it is sometimes helpful to have options. from the same play. This is where the concept of betting and traction comes into play. The "pen and pull" concept is basically a slit / person shortcut that will switch to OL to attack with what is essentially an expansion scheme. Let's see.



Outdoor area
Basics of football: without a scheme of zones :

Prohibition rules
To really simplify this section, we will treat all rows as if they are equal, instead of dividing the front and last OLs. There are two main principles: closed and uncovered. Closed means you have someone in a row above you or near the playing interval; Hit means there is no one above you or in the gaps on the side of the game.

If you are protected, you will be responsible for the person who attacked you. Many coaches talk about what the 90-50-10 rule is all about. If you are selected but there is a defender in the queue for the match, you will be designated with a 90% probability to guard the combined unit at the first level. If it goes into stop mode, the probability is 50%. If it is shaded at the end of the game, there is only a 10% chance that you will be the main one.

If you get caught, you will see the working side of your barrier and you will work in lock groups from the first defender to the second level. Again, it is important to note that you continue to block your territory while working on the second level. When you leave your area, wrinkles are created for penetrating protection, so you should not stick to your block. Depending on the type of region mentioned, the first level is equipped with aggregate or unit blocks and works on the second level to close the LB.
As for Belarus, it is of the same material
Teams going outside the zone will have an initial RB pass somewhere 4 meters outside the EMOL to the inside of the TE foot (or a hidden TE). Again, this is usually a reading of RB by two people, the first is EMOL (or forced ball) and the second is the second DL inside. As inside, the judge defender must be patient and not wait too early and not jeopardize his defensive ability to put together Belarus. "Click on line" only applies.

Although the game is designed to reach the edge, the ball rarely bounces and reaches the edge (unless the defense is inadequate); However, this is the main task of the district office in the so-called "regressive reading". If the face is filled and the game is forced to return, it is considered a pair. This is called "reading noise" and is included with EMOL. Finally, when a piece is removed, the RO can do what is called a "curvature reading", reducing it to a space in the game.

Here's what it looks like:


It more or less covers the general plan in terms of stop rules and target points of Belarus.

Protection of the expansion zone
To understand why teams often turn to these alternatives, it is important to understand how teams generally support long-term play. The purpose of the outer area is to create a horizontal deviation. She does this by either washing off the shield on the sides or covering it from the inside, which creates natural wrinkles.
  1. This DL is provided to "install"; That is, it keeps its outer arms free, reaches its slender body up to the septum, and absorbs forces and blows from the outer legs so that it does not move outward. This closes the gap.
  2. LBs, especially in the second level, are quickly filled by open compressions. Sometimes called a "bright or cloudy" reading, that is, open curls that you plug in and then hold while holding a square base and shoulders with LOS. They can attack quickly because the OL directs them towards the ball, so if they can read the alignment quickly, they can attack immediately. It effectively forms a wall.
  3. In terms of configuration, one of the best ways to disable an outdoor playground is to have 7 Technologies. This means that one leg is extended to the inner shoulder of the TE. Note the outer area diagram that the RB has three pruning options: bounce, noise, and bend. Well, hack 7 technology eliminates two options and causes the RB to deviate from within. The Tech 7 must therefore be effectively sealed from the inside, but because it is on the Tech 7, the OT is really difficult to overcome the unit combined with the TE. This causes the TE to delay its exit to the second level and allows the LB to fill the edges and form walls at the point of attack. Thus, the offense remains a forgotten, distinctive feature of Tech Seven and has a wall of troops and possibly a free LB on the edge to take over the right wing of the RB, or quickly leave the combined unit and the stack to get troops inside.
These reasons are the reasons for the efficiency of tariffs and withdrawals. DLs can no longer dock because they are looking at the block rather than approaching the block. The LB cannot read the coverage area faster because no current flows in the opposite direction, which delays its reading and causes it to occur frequently. 7-tech is now installed indoors and pulls shutters around it to fight edges more effectively. As a change, get right and drag, take advantage of how defenders try to cheat to stop the area from expanding.

Define the forehead against the back
Let’s start by defining the front and back game, as this will change the way graphics are closed.

Forward : Most teams define it as any block that joins the schedule from and covers the middle after the game - OT in the middle

Rear : each dam is connected to a modulator in the back of the middle - OG from back to back TE).

Some teams will include back OG as part of the front, especially if they do not use TE on the game side. The other team does not determine the front and back, but will stand out and play the whole team. This is a variable that changes the scheme a bit, but the rules remain the same.

rear base
It's simple, you block just like an area extension.

rules of confrontation
Like area diagrams, there are two scenarios for OL: closed or not.

Covered: if you are protected, it means the defender is on top or between the side of the game, you cover him.

Hit: When you get caught (without hitting the player in the head or in the slit of the game), you lure and block the first boy to cross your face.

Now some teams will change it a bit to help their players or some players. For example, some teams will treat a vertical defender as a person who has to stop. It depends on your team and players how you want to define it. Others will identify the defender on the side shoulder as "covered", and they will need a closed barrier to reach that defender to prevent the defender from penetrating off the field. It depends on the preparation.

An interesting basis
Like I said, it's a sign of emptiness / people expanding the area. This means that the bottom block covers the gap, and the box has a ball of the second level, which is responsible for the blocking. For the most part, they will try to lock their defenders inside to allow them to play outside, which essentially bends the defense. To do this, they will try to get out of line if they can.

All traction devices must be unlocked. Save pull work on Power O, because the boxes do not have to go completely. By means of a needle and a suction, they are better opened by an external leg and clipped in place.

Sometimes the first load may need to thwart attempts to lock in the protection and use impact blocks. Often defenders try to establish an advantage with the second level ball. In this case, if the defender reaches the LOS before the drawer is rotated vertically, the first box coming out of the formation will hit the defender block to let in the RB box. He had to enter this block with his fifth move, and then, when he was disobedient, ran out onto the field and tried to seal. Once the box is vertical and square, it will look inside to close the fence inside.

The second attraction, or if the center is the only one, will work a little differently. They should try to include the defense. They also want to theoretically get out of shape, get rid of the back of the lower outdoor unit, move the field and help cover up the internal defense. However, they must quickly defeat ILB; When ILB leaves the game, the defense can form a wall at the point of attack and make life difficult for the attacker. Therefore, the boxes do not want to add depth. If the shield can penetrate forward, the box will get a clean first-hand screen that blocks it.

This is therefore the nominal closing position:



This is what happens when the second level loader moves outward and when the first level defender moves forward, forcing the second level over the OL.



TE and OT
At the front of the outfit, the general rules had to be adjusted, often due to unreliable hinge fences with lower blocks. Let's look at the different combinations of these two players.

ACHIEVEMENTS
Blocking of clean access will only occur if there is a guard in the space outside the TE, and there is another shield in the space between overtime and TE.

Nutrition (strike and intervention)
The EAT unit will be a combined unit from TE and OT to level 2. Basically it is your standard open area block diagram. TE and OT will team up on the first level and work with a second-level defender, usually a strong LOS surprise defender.

TEX (Final Transformation)
Not to be confused with the action of TEX on DL, the TEX block sees the TE block below and the OT below. The chair will use the usual lottery rules: when a guy leaves the LOS, you leave when he hesitates or stays on the second level, you hit his outer shoulder and lock him back.

It is important to note that the TEX block can be played with one ball outside the TE and another between the OT and TE or with one ball between OT and the TE and the second level ball.

TESSY (SS intervention and cessation of production)
Usually spelled as TESS, but the words TESS and TEX sound very similar, so I just wrote TESSY not to confuse them. TESSY will only work if the LOS has only one defender, and in our case this Defender was set up outside the TE to distinguish it from the TEX.

by T
Down T is an interesting option that is not widely used by teams as it is difficult to play if the defense is not configured in a certain way. But Down T is similar to a mix of TEX and TESSY. It can only be activated if the defenders are outside the TE and the LBs on the second level are far enough in line so that the TE can shoot them directly at them. In this case, it will release the TE from the inside and immediately try to lock the LB from the most playable side (its release has the added benefit of making it look like it is locked inside). The additional player then hits or reaches the defender outside the TE. The game works well, especially with the bullet blocker in the form of FB to deal with any minor players trying to fill the gaps.



example

Of Indiana's broken tendency to run outside of MA :

TE and OT are established here, and forward OG and average are extended



Here the TE is fixed, and the OT is subtracted and the front of the OG. Note that everyone in the middle of the buttocks is just doing the work of blocking the outer area




Finally, here is a look at the TE mount and the front of the OG, and the front draws the OT and center.



Friday, 24 June 2022

Inside the Playbook: Minnesota's Use of TEs to Attack the Hole

I have already said that there is good rugby in the offensive system. Minnesota, since Maxx Williams, continues to use TE/H-Backs/FB in a variety of ways using related keywords. In Michigan, a team that played primarily at 1 cover used the H-Back space to attack what they called defensive "holes" in the very deep safety of the midfield. The hole, mainly associated with coverage group 2, is empty before the security level (especially between two security levels) and after the LB level. Let's take a look at how Minnesota attacked this space and how it was designed with its amenities.





Heavy Workers - Separate TE
Minnesota has only 22 employees (2-TE and 2-RB) and only 1 WR. This forced Michigan to stay on at least a 4–3 baseline defense, but the better defense went 4–4, further limiting their options. When the pumpkins broke the trunk, two heavy trucks were sent to the camp, another to the border and BP (May) to the border. Minnesota then moves WR from the border to zone no. 3.

Defensive reaction
The duty of the defense to walk 4-3 limits the defense's options in this game. Here the defense has five options.    
  1. Rotate the CB box inward.
  2. Disable Security
  3. Turn on traffic and let WR follow the CB boundary formation.
  4. Exit from LB
  5. Go to the Zone

Some of these options overlap; Everyone has weaknesses.

Let's start with the first option. The brothers love to play outdoors; This is the place where you used to play racing, where your eyes are open, where the public just attack you. It's also where the catcher has a lot of work to do because the defender covers most of the field. Crossing to CB requires another defender to protect that space, safety or LB. Moving the VR to position #3 with a delay means that the CB must be connected to safety or the LR must reach an outsider too late when moving from the inside; Risk of security setting failure and risk of communication failure.



It overlaps with the second article above. Most likely, the title has already given up cover #2; Otherwise, here is a new product just for you! But you're offering cover by giving up security. The outer shield (either unknown space LB or large CB) has no superior support. Another option is to set up a border guard to help or cover the WR while crossing the camp. None of these things are better. Bringing the safety console into an extreme one-on-one situation with a great player; There is also security in regards to WR in the slot (strong coverage) and none of them go deep or have high security protection, but it still leaves you with compatibility issues (up to the limit, #1 in the field nothing on it, LB in space or above #2 OR cover WR).


This is what it means to emphasize safety in the field.



And then there is the issue of border security.



The third option is to do away with the opposition from Michigan, and this is another benefit of greater mobility. Moving on to the basics, the cover shows. You now have a CB locksmith in your WR and head to the other side of the field. This creates a lot of dirt roads and is a very difficult cover for the CB. Similarly, an unconventional limit is given to another player to protect the player. LB (although there are guards at the top, but can limit roadside assistance or force the defense to play in an area with 5 defenders) or push guards to the border of the island.



The fourth option is explained in some of them. You can cover no. 2 and n. 3 with LB, but this will take two defenders out of the zone (leaving you with five locks and two ball carriers) and you will still see LB compete against WR. Yes, the overlay is useful, but the backup doesn't work; And usually MIKE (usually the worst LB cover) has to cover number 3.



Up to the area it works, but your hand is on the point (usually with a WR move). You will lose the tight coverage you want and still be forced to try to cover LB faster than your peers.

How it works in Minnesota
So look, at first Minnesota was in a quandary about how they wanted to play Michigan. Michigan pushed both SBs aside, moving LB above #1. 2 (leaving a field guard to help on top) and putting MIKE high between # 3 and attacking EMOL. MIKE took part in the vote and the cover was shown. Minnesota is in a hole.

The Minnesota WR is faster than the 6 I mentioned (bolted line, single line, maybe an alternative but I doubt it). Slip into the corner (exit) and then onto the field directly into the hole in the defense, from the LB (which are on the line between the defenders) and in front of the safe. The lemon climbs at a light speed.




H-back in block-back position
The name "Block" (BB) comes from the old winger only to distinguish the player's position from a winger (especially outside of LOS TE or OT) or midfielder (usually in the middle of the defense - hence the name - and compensation). The rear lockout lines are directly behind OL, between OT and OG, in line. As the term suggests, they can be used to lock down through or outside of the VOC, often hiding it behind a large screen. game direction). They are rarely used in later games other than in the backseat, as their position makes it difficult to maintain a straight line.



How it works in Minnesota
Minnesota's leading inland zone loves to apply. Positioning BB puts FB in position before RB enters the hole he is trying to attack. So this is a good place to get the ball rolling.



For this reason, it's a great place to launch the game. By putting him in the position of BB, LB draws him into a serious ongoing conflict. While OLL isn't hard to sell, Old Testament still forces existing DE and OG to move inside in the inside guard and, combined with FBB's full speed in LB, sells enough to force Elba. React immediately to prevent running.

This reaction in the race allows the WB to slide down the block and control the so-called "Bender" road (which usually starts from the entrance, but serves the same purpose). Includes a return trip and a gap in the defense. He can do this by removing a layer or pillar, adjusting the path for further digging, or running up to a defensive hole and placing it. The ball was thrown before the receiver's interception and the attack was favorable in position and slant, forcing Elbin into serious conflict.




summary
I like to move players because it keeps the defenders constantly thinking. It also provides ways to take advantage of how defense mechanisms typically develop and how they respond. Both of these shows are examples of the Minnesota team doing the same. This is something you see more and more in football today and Minnesota is still the key to being a "strong team" but still has a defensive focus in the game.

Tuesday, 21 June 2022

Inside the Playbook: Iowa's Lead Stretch Zone



Iowa football used the basic streamer pattern that dominated the Washington Redskins and Denver Broncos in the 1990s and the new century. I’ve talked a lot about the area outside , as well as many other places ; Instead of continuing like this, I will make one and the other distinction regarding Iowa football. There is an open area, also known as a wide area, where the goal is to get past the defense and reach the edge; this is most commonly observed in scattered groups. Then comes part of the ball's rebound zone, but for the most part it gets inside EMOL, which is a classic attack by Joe Gibbs and Shanahan. Both can be called elongated, broad or external, which is a more philosophical difference (although in Gibben's case it was just a part called "bounce" and a part called "outside"). Iowa is also adding a big blockchain (Gibbs also did a lot of this, not a new invention), and that’s what I want to focus on today.

facebook block
I like being able to talk on FB. FB I is one of the most underrated and critical participants in any form of crime. When FB LSU star John David Moore (and, in fact, should be considered a star before Furnet) was injured, LSU’s game was greatly shortened. Often for a position filled with bulk, FB needs fast intelligence, the ability to adapt to flying and a strange madness to work in a blockade. But when done effectively, it gives the carrier all the tools they need to succeed.
Discuss some FB rules to make the main game fail. We will see four types of blocks: split, kick, seal (arc) and attack. Keep in mind that many of these rewards may be awarded up to the point to give you a better idea of ​​what is expected from the offense, but you may need to adjust as the game progresses. That is, the original route can be transferred between OL and vice versa. The order for further throwing or blocking by defenders depends on the reaction of the defender.
divide the area
The Broken Block, also known as the Sealed Block, is for the final part of the game, and I mention it only because it’s another option outside the range zone. The FB cleavage area will have an EMOL (usually weak OT side) inside the thigh; During the game, the OT defender usually works on the 2nd level of defense, leaving the DE defender free. FB will work the other way around. (Note: this is not an Iowa cut.)

Naked
Responsibilities FB is a defender № 4 on his side or a quarterback № 3 on the weak side of the game (many teams in the zone believe that the defense front better defines its blocking scheme earlier). center in the play area of ​​the work). Basically, this means that he is responsible for managing the defenders' forces. His trajectory and initial binding will be to the defender’s chest or outer armpit, and his attack will match the defender’s game. When the forward rises and tries to put a hard edge (forcing everything), the FB's task is to get to his inner armpit, turn around (or at least give the ball carrier a clear idea of ​​the straight cut). : in the example of a blocker), then throw back and forth, increasing the space for RB.

The seal
Often a strong level 2 defender gets in the way and blocks a bow that never goes out. The goal here is to work outside of EMOL (provided EMOL was able to seal its defender) and reach level 2, direct the outside of its armpit / shoulder and seal the level 2 defender into the box. However, this is rare as it causes a strong explosion of protection.
Instead, here’s a more typical example. This is an example of a hairpin and a pull-out site. Note that the shooting defender shoots at the level 1 starting defender (the first color he sees), so FB goes ahead, cutting and sealing the rest of the defenders in the game.

Offensive
The OT / TE side of the game should be responsible for covering up defenders on the side of training. This DE / OLB is also a defender of power, OT will work to push it further. FB needs to read this and adjust its trajectory (although this can be reported a lot before binding depending on the defensive training and what the LO covers / opens); he no longer works outside the OT, but works inside it, towards the defender, furthest from the prepared playing field.
This is different from a standard lead block because the front view is different. Instead of cross-stitching the inner armpit FB will always deal with the outer armpit of the defender. When he comes in contact, he has to push with the outside hand (tied at the end of the shoulder) and pull with the inside hand to lock the defender inside (this usually doesn’t work because the game is too hard and too fast). ). for this to happen, but the blow or force must be on the outside of the defender to expand and seal from the inside). This gives Belarus a clear path to attack.
Based on pre-press messages and post-press readings, this unit can be further executed internally. If the OL side of the game can reach the second level and get support from the game side, FB can get LB to play behind. LB for LB, however, is a complex proposition, so the RB FB should double its number. Again, his goal will be the defender’s outer hand, but if the defender fails or aligns to push his impulse aside, the blocker can use that impulse and continue to lead / hit outside. as it is done here. Note that even if your cute spot is on the defender’s outer armpit, you attack the defender’s inner armpit as soon as the defender repeats this.


conclusion
In each of the above clips FB paved the way for Belarus in the long run. The more groups choose a bright look, the more LB and DB are inadequate and poorly equipped to handle lead blocks. That’s why FBs tend to turn regular wins into long TDs. The fact that their example is the evolution of GPS, which the ball carrier follows in the course of the game, makes Belarus much easier to win big wins. FB are the heroes of the unknown, but they are the heroes of any crime they use. The ability to adapt to their flight and the ability to attack defenders is key to the success of any attack they make .

Inside the Playbook: The Pin and Fold Inside Zone Scheme

In the MGoBlog article , "Fi Fofo film Fold Illinois Destruction", Asse Illinois noticed an interesting twist at the back of their area, which I call "Fix and Fold". In a previous Ain Boyd article, I wrote briefly about myself and current St. Iowa coach Matt Campbell. Now that he's back, this time in Ten, I have the opportunity to write a bit about him.


I expressed my love for the opposition blocs in the record, but it bears repeating. I like to lay down and they are used very little in football today. In particular, the use ofjump bars to bend barricades allows them to easily enter the attack and attack faulty areas where secondary defenders cross the line. When diving into FB, whether it's a front drag, a trailer bumper (a great way to find profitable angels, flip and toss on LB) or bend it back and forth on what I speak today. Hand twist blocks are very useful and are widely used to block people from the line.

Folding blocks (basically all real folding blocks have a bottom block - "needle") and then you can use the system used to attach the fold, needle and fold labels to the pin lock and as an option of external environment ). LOS and many fun modes are really fun. The outer lock, which is often used as a locksmith since the beginning of a playbook, is used as the main lock for folding and unfolding the front.



Dana Holgerson and Mike Leach then used the same concept as their RPO package

smart soccer
'G' has been around for a long time and Miami has used it extensively throughout its dynasty, both Tailback Run and Fullback Run (note that all cast-based tags are always defensive)



And now it's being used in conjunction with other backyard venues for home games in Illinois and Nebraska.

Modern foam shell

Now these are two different shows and I have to say there is no need to combine them. There is a front claw and a folding toy, as well as a rear nail and a towing toy. You're allowing Anti to prevent any interruption when releasing the front guard, so it doesn't make sense to combine pins and fore and aft bends, as reversing drag won't help if you rearrange the game So let's briefly talk about the rules of both shows.

Folding blocks
Note that the labels vary between groups. But this expression is very common.

TUG = protected devices


GUT = gear guard


BUCK = Return to the middle

CAGE = Center and Guard (CAGE is usually Center and Dual Guard), so I want to log out of this account and use something like ChUG - Center Under Guard.


Double Law of the 3 Techniques
You must double the triple method. Many teams try to work in B space when running in closed space (meaning there is no space between 3 techniques), but most of the time you have to double down if you wish to work in Tech 3. Space B is usually the interior target, so any guards in this space must be evacuated. The goal of the inside environment is to move vertically, and if the run is in that gap, it will be difficult for the RB to read defenses properly and make a comfortable cut.

Conflict Laws and Examples
The "pin block" or end begins with the front side shield. The center will be the main image. The rest of the LO follows standard internal communication patterns as far as possible.

It can be reset in the middle with the lock locked. Often, but not necessarily, this will be the weak point.



The other option is to attach all three techniques to the game keeper twice and hold the "Power C" and pull them to the LB by pulling down the blocks in the middle. In this case, you need another attacker, such as TE, to block places in Germany.



The back of the game will continue to use standard inside lockout rules, as will other blockers through LOS.

It's a step ahead of me. RB acts as a force rather than a gap B, does not require cutting (this does not occur if the protection is not overdone).



In the video above you can technically read the conclusion and see if you can use the pencil block instead of using the correct fraction.

The behavior here is similar to the benefits of a power run plan: it adjusts the defense to the back of the play at right angles, which does not allow the defense to expand the play horizontally; You will then increase your game numbers individually. The downside is the lack of a few cutouts, which makes internal protection very difficult.

Conflicting rules and examples
We follow strict rules to double the 3 technologies approach. We want a direct change in the location of the attack. Then the hat and braid will be on the doll's back.





The remaining restrictions in LOS follow their standard interior zone rules.

The breeder returns to the front bladder (A gap or B gap). But now you can follow the standard rules for indoor environment and jump, explode or cut.

Modern foam shell




This has more advantages than your common indoor environment. To effectively extend this cutting edge to the back of the game, you can better fix the back of the DL to the back of the game and keep the back horizontal. Similarly, you can give Elby a false reading, allowing him to "shake" the block before it starts shaking and falling (in this case, there are things Elb can read behind his back but it can be.It starts to work horizontally, thus enlarging the cutting section and giving a greater corner angle.

The bad thing here is that the "needle" cannot gain the road. If this last DT can be intercepted, he can release two defenses, bolts and folds, leaving a defender free at the end of the game. If your goal is to provide protection from behind instead of gaining movement, you can also avoid the "vertical shift" aspect of the game.

Conclusion
The pin and bend is a good signal for your standard interior locking system. There are pros and cons, and the team must decide when to use these tags (people, defenders, defensive alignment) and whether to use them as play or just tags. But with the inside line, it's a nice cream in the back pocket of the race.

Monday, 20 June 2022

Inside the Playbook: Michigan State Pin and Pull

After a period of unsatisfactory years for MSU OL, the Spartans plan to reshape most of the class and put an honest youngster in the starting lineup. Here are their current lineups and key players .


position LT LG VS Arji rt LT2 floor 2 C2 At 3
player c chew T. Higgins We have B D. Beetle L Campbell D.Finley K Jarvis Mr Allen J. Reed
Year RS-SO RS-SO RS RSJR RS-FR RSSR IN RS-FR IN
Long 6-8 6-5 6-2 6-5 6-5 6-7 6-4 6-3 6-4
ballast 284 293 302 329 293 307 312 301 271

I would say some of these weights can get "academic details". It's not the calf that's growing at Spartan Stadium. Michigan State quickly unveiled one of the most diverse running books in the league, right there with the team's Michigan Harbaw. Run Power, Counter, Sweep, Traps, Internal Zone, Outside Zone and Yes Pin and Drag. But as his skills dwindled, so did his notebooks, and most of the strengths he attributed to Deep Zone teams have evened things out over the past year. This year they also introduced the small but nimble units listed above with an emphasis on "Let's get people off the ball" and "Force the defense to move with us and rely on the corner to find gaps." This should lead to more outdoor areas and pine trees and pools, which will be the focus of this article.






before
I talked about the outside zone a few times and blocked and shot a lot. In reality, little has changed. The idea is that behind the scenes, you're basically enforcing the rules of the outside area. On the front, if you have a man inside, pin him. Otherwise, draw and get a secondary block. The beauty of spit and drag is the collision on the front 7. Low and drag blocks provide more useful angles and are combined with a plan to prevent the defense from accelerating and reaching the "square".

But MSU is doing a thing or two differently than before, and I wanted to address those things.

closure of the outdoor area
For basic stretch games, MSU uses two different types of blocks: "area access" and "fixed access".

Zonal target
If MSU is not covered, OL will use the zoning method when receiving in-game assistance.

The first step should be to play from the side of play with the outside of the defender's outside shoe. The second step is to split the back leg of the defense. The third step is to build external capacity and start gaining access to the court.

The inside arm of the block goes over the forehead (the inside arm of the shield) and is pushed into the chest. Taking this hand does not allow the defender to control the block and allows the defender to move more freely. The outside hand must work to benefit from the protective chest.

Strict access
So the OL Comp next to you and behind the game cannot help you.

The footwork starts with the same "zone range" but the hands are different. Here, instead of hitting him in the arm under the defender's arm, pull his hand across the chest and close to the chest. The purpose of this block is not to scatter directly, but to use defensive power to get out of play.

If you're not covered, you'll have to do what MSU calls "short endurance." With this blocking technique, the blocking penetrates the defending knee area and determines at the third level whether the rescuer should continue or move on to the second level. The first step is to point the foot of the defender and move to the side. The second stage starts vertically, the third stage is the decision to stay or to leave.

Add and drag tags
MSU uses an in-game system that allows you to apply a specific PIN and shoot whenever you want. This means you can start the game with a combined 1-T block to start the game, but block the CAGE later in the game (block the bottom block with the player's defender, turn in the center). You can also place TAG (Win and Hold), TEX (Win and Finish) on the outer block where the inner wiper folds. And sometimes they pull the OGs back and tie them in the center with a "badge".



Folding lock
The first feature of the MSU pivot and tow plane that differs from most other planes is that it does not always carry the ball. Of course, they don't have to worry about pinching the defense and putting the game on the net. But just because the trailer is designed that way doesn't mean it pulls all the way forward. In fact, whenever possible, they prefer to "block" when exposed to the second level.

It looks like this:

side by side


From the final area


Practically. The red box is the pendant. Note that the traction increases. MSU uses a diving pool (type of toboggan for bikers).


(at the same time)


Watch the middle work down to the level of the rear LB and cut it off when the trailer reaches the front LB.




This can be seen in the Vimeo 1 ፡ 06 06 video below.

In other words, in theory, the lower blocks and the back blocks are the transition zones. This is an important point, because to bring a person to the second level, it is necessary not only to bend, but to bend to increase the angle of the lower block, but also to "pull" the observed " curved blocks" . According to the rules. Area restriction rules. That is, when DE enters, it is the cross-blocking work that exerts an external influence on the charged DE. MSU calls this connection "5" (or someone who vibrates from 5 techniques; originally it is called "connection with 9").




Look now, DE starts running inward. The Old Testament allows him to go with little pressure and begins to progress to the second level. In between, anyone who looks like they've started jumping needs to get that shiny DE first. Remember he changed OG zones, this is the first DE to enter the zone. RB, he had to read EMOL defensively, he had to see all of this happening in front of him and he had to fix it. Now he knows he's not cutting like he usually does in EMOL, but he wants to get out of it.





From now on, the center and the DE are fully involved.


Notice the middle leg here. Lower your waist and fully bend your legs. This allows the DE to rotate inward, allowing the cultivator to work outward.


This can be seen in the first two episodes of the Vimeo video below.

cross ban
Another change made by MSU is what they call "cross blocking". This is for overkill DLLs, but try locking and unlocking. When DE tries to play hardball, MSU stops at 3T and leaves with the gamekeeper.




Note DE does not work downhill, slide down, try to limit outside. Many teams do this in the face of area damage to build a wall in Los Angeles.



OG was present when FB went to LB Playside.



And again, a good job is to get outside influences in and imprint DE from within to keep RB out.


This can be seen in the Vimeo video below at 4:30.

shortcut
Here is an excerpt from the pine and billiard plan (Vimeo video)
Pin and Drag Theory - Michigan State University by Eddie Ostepo on Vimeo .

Mike Kuchar also took a closer look at the MSU PIN and Pool method in X and O Labs . Here is the link to the article (everything needs an intuitive approach, I don't have one). For me, it has all the coolest pieces you can put on below.

expansion plan;


connect and pull;


summary
This pin and pool plan combined with the plan allows MSU to become a favorite and not be relied upon for big advances in LS control. This way they have the right angle to the bottom block and a different but unitary plane that can still fight simple rules on every front. This way you can cover some of their weaknesses and focus on their strengths.

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