point of attack
The place where the prohibition varies from plane to plane is attack. You can't let the defense talk here because if you do, you'll ruin the whole game behind you. Your preferences as an employee and experience may vary.
Fixed units
This is a unit of total area in which two judges set a high limit but do not receive an important position (i.e., they do not move). First of all, these two had to stay in the territory of the VOC and stay together so as not to part. If you are protected, you won't be able to reach the ground from the side, instead focus on getting half your protection. If you are an unhindered unit, you will be ready to close the gap between you and your united partner. You have to be patient and let the defender go where he wants to, not get out of temperament and balance, otherwise you risk splitting or not being strong enough. Protect your land in LOS. They do this to invite the passer-by to go where they please, but to keep the forces equal and close, so that the defenders are not divided. When the DL bats out of combination, the offensive player pulls the defensive player out of the hole. When the other OL is released to LB, he turns or pushes the defender (you can no longer split) to ensure that the partner maintains his strength when released.
AUTOMOBILE
This is usually done in an attempt to immediately remove the tear protection. If you find it difficult to move OL from a block located in the current block, simply exit and block to make sure you are bypassing the attack and not allowing the inside defenders to enter.
At least a short set with at least one point will be enough to make a high class hat and make the inside protection look like tops. When you have completed a full set (after restoring the foundation), change the momentum and start the machine block. The idea here is that the defenders can't shoot harder and lower like they usually do against the current block, so now you can use them down and pull them out of the hole. This is a faster and more aggressive tactic. It is important to prevent the defender from changing the gap when building this car assembly. If your body can move, your short gathering won't give you enough strength, or you won't be able to quickly rebuild the foundation to reach your goals.
Combined block
Another option is to sell the surrounding blocks, but treat them like a real block at the time of the attack. This is usually done to remove Breaker A from the roots. This opens the door for the first action at the attack site and allows OL to turn objects into a traditional blockchain. The rest of OL shows its drawing effects.
tuck
Drawing allows you to play with pencil blocks without using RB blocks. The wrench can also be used with short sets and discs. In this case, the folding unit should have a deep drop before turning the machine unit (i.e. one step deeper) or a short knot (2 steps back) before turning. In his collection, he wants to close the gap between him and the driver for sharing the whole plan. Briefly - Add the combination you want to insert first, and then the folder will be deleted correctly, but only if it goes to the second level.
Come out for free
Some groups do not unite the first block, but only "influence" the covered PR. The uncovered immediately go to the secondary ones, often to prevent the defenders from working in the gap.
Stay away from the attack
Hard Pass Set This is a relatively strong set of passwords commonly used for level 3 and 5 invites. "Impact" is another word for it where two or three steps are highly valued. First, you need to get up; If the tail is turned in the hole, the defender may start hitting the running line. Use folded, tightly, at an angle of no more than 45 degrees (again remains in the first box).
Your every move should be accompanied by powerful strikes and anchors. This can be done if the other half is actively working. If the human body is more than halfway moving, start rotating in and out of the hole as much as possible. Each outdoor activity involves sticks ( the same technique used by defenders to form a stick with the arm to hit an opponent on the shoulder and off balance) or bullets (raising the arm up and over a strong arm hole) and move to the second level. If he enters the game (if you still can't drive the car), start logging him out of the game or taking him out of the game.
example
Management is a queue
Here is an example of how to twist and turn. When the remaining damage was dealt, it immediately exploded in the middle. D.E. Both were unable to get far enough away to let him go and instead both OTs tried to hold onto the defender while he played.
Fixed set
"Center" and "Guards" reduce the division into short groups to prevent anyone from splitting up. As soon as NT runs outside of OG, OG takes over and the center moves to the second level.
Good — body torque.
Here you see RG and LT. Both are trying to hit or destroy their defenders. When D.T. tried to enter the inner room, R.G. a short circuit has occurred. As soon as the defender tried to do so, RG tied him up with a powerful punch and then flinched. LT DE let him work the field and once it sank, the two-handed shot tried to turn the game around (there wasn't enough pressure to let it go).
An association
Here, space combination A is blocked, only the backyard and play corner OT are sold bypass. Please note that the OG background is immediately sent to LB.
right on the secondary
Check LG here. As a result of the first move, the DL was slightly superior, but he got in and quickly passed to the second level, missing the DL in collecting statistics in the tail of the LP.
Club and exit
There are many examples of clubs, and here they move to the second level . Here is an example from this post.
And a lot of cartoons (including sprint drawings). See for yourself which method is used.
"Center" and "Guards" reduce the division into short groups to prevent anyone from splitting up. As soon as NT runs outside of OG, OG takes over and the center moves to the second level.
Good — body torque.
Here you see RG and LT. Both are trying to hit or destroy their defenders. When D.T. tried to enter the inner room, R.G. a short circuit has occurred. As soon as the defender tried to do so, RG tied him up with a powerful punch and then flinched. LT DE let him work the field and once it sank, the two-handed shot tried to turn the game around (there wasn't enough pressure to let it go).
An association
Here, space combination A is blocked, only the backyard and play corner OT are sold bypass. Please note that the OG background is immediately sent to LB.
right on the secondary
Check LG here. As a result of the first move, the DL was slightly superior, but he got in and quickly passed to the second level, missing the DL in collecting statistics in the tail of the LP.
Club and exit
There are many examples of clubs, and here they move to the second level . Here is an example from this post.
And a lot of cartoons (including sprint drawings). See for yourself which method is used.
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